AI Insights · Timothy · January 2023
Top 5 Soccer Games on Android in the UK - Q4 2022
In Q4 2022, the top 5 soccer games on Android in the UK saw varying trends in downloads, revenue, and active users, with notable performances from EA SPORTS FC™ Mobile Soccer and Soccer Superstar.
Throughout Q4 2022, the top 5 soccer games on the Android platform in the United Kingdom showcased diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals significant insights into the popularity and financial success of these games.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS exhibited a robust increase in weekly revenue, starting from approximately $19K at the end of September and peaking at around $46K in the week of December 19. The game also saw a notable rise in weekly downloads, from about 10K in late September to roughly 47K in the week of November 21. Meanwhile, weekly active users surged significantly, growing from 235K to over 671K by the end of December.
MADFUT 23 experienced a decline in weekly downloads, starting from 51K in early October and decreasing to around 7K by the end of December. The game also saw a reduction in weekly active users, dropping from 41K in the week of October 10 to about 25K in the final week of December.
Soccer Superstar by Real Freestyle Soccer showed a consistent increase in weekly downloads, beginning at 9K in early October and reaching approximately 33K by mid-December. The number of weekly active users also climbed steadily, growing from 67K at the end of September to around 174K by the end of December.
Super Goal: Fun Soccer Game from Gamegou Limited saw moderate increases in both weekly downloads and active users. Weekly downloads rose from 6K in late September to 14K by mid-December, while active users increased from 20K to about 38K over the same period. The game’s weekly revenue also saw a slight uptick, peaking at $82 in mid-December.
Crazy Kick! Fun Football game by VOODOO displayed a significant rise in weekly downloads, starting at 5K in late September and peaking at around 19K in mid-December. The game’s weekly revenue also increased, reaching $65 in the final week of December. Weekly active users followed a similar upward trend, growing from 19K to over 53K by the end of December.
For more detailed insights and data, you can visit Sensor Tower.